Here's my contact info!" itemprop="description"/>

new things!

- Posted in Uncategorized by

Some new stuff!

New Csound piece using recursion.

New noise piece made using mostly modular arithmetic.

A little recursively made thing for Genuary 2023. a little recursion experiment

A quick tessellation experiment for Genuary 2023. a little tesselation for Genuary

Another thing for Genuary 2023: intersections.

intersections of circles from Matthew Conroy on Vimeo.

mastodon!

- Posted in Uncategorized by

I am really having a good time on Mastodon. You should come talk to me and share your work there. mathstodon.xyz/@matthewconroy

subtractive poetry day was November 26

- Posted in Uncategorized by

I made this for Subtractive Poetry Day, November 26. subtractive poetry

Noise from Circular Walks on a Self-portrait with My Eyes Closed

- Posted in Uncategorized by

A new video piece. Premiered at BEAMS Together Apart III show on November 26, 2022.

A bit of a noisy piece. I used the pixels in a self-portrait under circles to create the sound: each circle makes a short sound "loop". The image changes periodically via various filters, and this changes the sound.

new video in upcoming show!

- Posted in Uncategorized by

I've got a new video piece in the upcoming BEAMS show Together Apart III on Twitch. It's happening Saturday, November 26, starting at 7 PM Pacific. Check it out if you like experimental sound and video!

Still more Truchet tiling

- Posted in Uncategorized by

Giant image showing 63 different flavors of truchet tilings: all non-empty possibilities with 6 base tiles. Random flood filling added for color. Click to enlarge.

More Truchet tiling

- Posted in Uncategorized by

More Truchet tile experiments. Here the set of available choices of tile at each location is a function of the location.

more truchet tiling

distance function 36 ZZ

- Posted in Uncategorized by

I noticed that this old video of mine, https://vimeo.com/171527524, does not look too good. So I remade it, with higher resulution, made it 120 seconds instead of 60 seconds, and reduced the number of particles from 20 to 10.

Of Human Bondage, one frame per second

- Posted in Uncategorized by

A montage of the 1934 film, Of Human Bondage, one frame per second. Of Human Bondage, one frame per second

Truchet tiles+flood fill

- Posted in Uncategorized by

Inspired by Ned Batchelder's post, I'm playing around with Truchet tiles. I wrote some flood fill code, too. It's amusing that one can use an "incomplete" set of tiles, to get different visual effects.

Truchet tiles + flood fill, II